Helldivers 2 developer Arrowhead has launched a big patch for the sport that makes large stability modifications to weapons, stratagems, enemies, and missions.
Patch 01.000.300 features a much-needed tweak to burning harm, now diminished by 15%. Burning harm was inflicting chaos to good friend and foe alike within the vastly in style PlayStation 5 and PC co-op shooter after a current buff. Hopefully now planets akin to Hellmire, which options fireplace tornados, might be extra manageable.
Elsewhere, armors with an armor score above 100 now additionally cut back harm on headshots, and victory poses will now solely play for the extracted, which suggests, as Arrowhead put it within the patch notes: “no stolen valor on my ship.”
As for weapons, it’s price testing the patch notes, beneath, for the main points, however one spotlight is a quickfire change to the just lately launched RL-77 Airburst Rocket Launcher, which was inflicting havoc. It is going to now not detonate when shot close to stratagems (HMG turret, Sentries, Resupplies) and different Helldivers, and has a diminished proximity radius.
On enemies, once more, it’s price testing the patch notes, however gamers will welcome a change to Gunship spawners, which now have a a lot decrease cap on what number of gunships they’ll have energetic on the identical time. In the meantime, patrol spawning has been elevated when there are fewer than 4 gamers. The less the gamers the larger the change, Arrowhead mentioned. For four-player missions there might be no change in comparison with earlier than. The largest noticeable change might be for solo gamers at increased difficulties, Arrowhead clarified.
Welcome gameplay modifications embody the flexibility to disable computerized climbing and vaulting whereas sprinting, which is able to assist with motion. There are some enjoyable “democracy spreading” modifications, too. For instance, when readying up, Helldivers now salute “to make sure most democratic readiness.”
And be warned: photographs that ricochet from heavy armored enemies will now correctly hit the Helldiver who fired them. “Set off self-discipline is extremely advisable,” Arrowhead mentioned.
Should you’re searching for extra on Helldivers 2, take a look at IGN’s characteristic on the Let Me Solo Her of Helldivers 2, a participant who has answered over 100 SOS Beacons as a part of a mission to assist others.
Helldivers 2 has turn out to be one of many shock hits of 2024 since launching in February, topping the charts on Steam and reportedly promoting round three million copies. In line with at the very least one analyst, it is nonetheless rising. Try IGN’s Helldivers 2 evaluate to search out out why it is happening so nicely.
Helldivers 2 replace 01.000.300 patch notes in full:
Overview
For this patch, we’ve got made enhancements and modifications to the next areas:
- Steadiness modifications to weapons, stratagems, and enemies
- Change to the Unfold Democracy mission
Balancing
Common
- Armors with armor score above 100 now additionally cut back harm on headshots.
- Victory poses will now solely play for the extracted. (No stolen valor on my ship.)
- Burning harm diminished by 15%
Main, Secondary & Help Weapons
CB-9 Exploding Crossbow
- Barely smaller explosion
- Elevated stagger
- Decreased variety of most mags from 12 to eight
- Elevated variety of magazines acquired from resupply from 6 to eight
- Slight discount in ergonomics
- Muzzle velocity elevated
LAS-99 Quasar Cannon
- Elevated recharge time by 5 seconds
BR-14 Adjudicator
- Full auto is now the default fireplace mode
- Diminished recoil
- Elevated most mags from 6 to eight
- Elevated variety of magazines acquired from resupply from 6 to eight
- Now positioned amongst assault rifles
LAS-98 Laser Cannon
- Barely elevated harm
- Barely diminished harm versus massive quantity our bodies
SG-8P Punisher Plasma
- Decreased most mags from 12 to eight
- Elevated quantity of magazines acquired from resupply from 6 to eight
- Elevated projectile velocity, however will nonetheless maintain an analogous vary
- Decreased harm falloff on the explosion
- Now positioned within the power weapons class
ARC-12 Blitzer
- Elevated photographs per minute from 30 to 45
- Now positioned within the power weapons class
R-36 Eruptor
- Decreased variety of most mags from 12 to six
- Explosion harm drops off barely quicker
LAS-16 Sickle
- Decreased quantity of magazines from 6 down to three
LAS-5 Scythe
- Elevated harm from 300 to 350
- Decreased max variety of mags from 6 right down to 4
RS-422 Railgun
- Elevated armor penetration in each secure mode and unsafe mode
- Stagger drive barely diminished
MG-101 Heavy Machine Gun
- Third-person crosshair enabled
63CS Diligence Counter Sniper
- Injury elevated from 128 to 140
- Ergonomics improved
R-63 Diligence
- Injury elevated from 112 to 125
P-19 Redeemer
- Slight enhance in recoil
P-2 Peacemaker
- Elevated harm from 60 to 75
P-8 Senator
- Elevated harm from 150 to 175
- Speedloader added when reloading on an empty cylinder–accelerates reload on empty significantly
LAS-7 Dagger
- Elevated harm from 150 to 200
AR-19 Liberator
- Injury elevated from 55 to 60
AR-23C Liberator Concussive
- Injury elevated from 55 to 65
JAR-5 Dominator
- Injury decreased from 300 to 275
AX/AR-23 Guard Canine
RL-77 Airburst Rocket Launcher
- Airburst Rocket Launcher will not detonate when shot close to stratagems (HMG turret, Sentries, Resupplies) and different Helldivers
- Diminished proximity radius
Stratagems
A/MG-43 Machinegun Sentry
- Elevated well being to match different Sentries
A/ARC-3 Tesla Tower
FAF-14 Spear
- Added reload stage reload after the spent missile had been discarded
RL-77 Airburst Rocket Launcher[list]Enemies
- Bile Spewer and Nursing Spewers movespeed barely diminished
- Hulks: Drive required for them to stagger barely elevated
- Hulk Scorcher direct flamethrower harm diminished by 20%
- Devastator fireplace price barely elevated (solely the usual devastator)
- Gunships sideways motion barely elevated
- Scout strider Riders now much less weak to explosions
- Fog Turbines well being and armor elevated
- Gunship spawners now have a a lot decrease cap on what number of gunships they’ll have energetic on the identical time
Enemy Patrols
- Patrol spawning has been elevated when there are fewer than 4 gamers. The less the gamers the larger the change. For 4 participant missions there might be no change in comparison with earlier than.The largest noticeable change might be for solo gamers at increased difficulties
Gameplay
- Made minor stage technology enhancements to how we distribute areas all through the mission map. This could enhance variation in distance between goals, and goals will seemingly not spawn as far-off from one another as usually as earlier than.
- Added setting within the choices menu gameplay part to disable computerized climbing and vaulting whereas sprinting.
- The Unfold Democracy mission in any other case referred to as “increase the flag” can now be loved on increased difficulties for optimum freedom spreading.
- When readying up, Helldivers now salute to make sure most democratic readiness.
- Added atmosphere to the Tremor planetary hazard to underline the severity so Helldivers can react accordingly
- Photographs that ricochet from heavy armored enemies will now correctly hit the Helldiver who fired them. Set off self-discipline is extremely advisable.
Fixes
Crash fixes
- Mounted crash that would happen when host deserted mission with squad.
- Mounted crash that would happen if a participant tried to enter an occupied EXO-45 Patriot Go well with.
- Mounted crash that would happen for all gamers after or throughout mission outcomes display screen.
- Mounted crash that would happen after capturing from the EXO-45 Patriot Go well with’s rocket launcher.
- Mounted crash that would happen for all gamers other than the one which rejoined the continued mission with completely different armor and obtained bolstered.
- Mounted Superior Packing Methodology ship module not working correctly.
- Mounted Blast Absorption ship module in order that it accurately will increase sentries’ resistance to explosions.
- Mounted concern the place gamers couldn’t navigate to the search ends in the Social Menu.
- Mounted some points the place objects geared up in a Warbond weren’t truly geared up.
- Mounted an exploit that allowed overly keen Helldivers to make use of grenades excessively.
- Mounted concern the place kills from orbital barrage didn’t progress Oblique Fireplace Train order.
- Mounted concern that allowed traitors to attempt to sabotage the extraction shuttle by deploying sentry stratagems beneath it.
- Mounted concern the place ion storms incorrectly prevented extraction beacon from deploying.
- Mounted some stratagem beams utilizing incorrect color-coding.
- Mounted concern the place the left stick on a controller couldn’t be used to navigate the Social menu.
- Mounted some points the place varied UI parts have been reduce off, off-centered or too near the sting of the display screen on ultrawide shows.
- Mounted Anti-Materiel Rifle dealing with away from the Helldiver after deploying it.
- Mounted bug the place participant might duplicate rounds by canceling the reload of Anti-Materiel Rifle at a selected time.
- Mounted bug the place Anti-Materiel Rifle would eat an additional journal after a canceled reload.
- Mounted bug the place Recoilless Rifle would eat an additional shell from the backpack if the reload was canceled simply after a shell was inserted, however earlier than the reload was accomplished.
- Mounted concern the place the Sickle and Quasar Cannon couldn’t shoot via foliage.
- Mounted a number of points the place weapon thumbnails would disappear when scrolling via Armory.
- Mounted points the place Automaton Gunships typically couldn’t see the participant.
- Mounted incorrect collision being left over after destroying Automaton bunkers or detector towers with hellbombs.
- Mounted concern the place Hellbombs wouldn’t deploy on sure missions
- Mounted sure points that resulted in Helldivers drowning in deep water upon touchdown.
- Mounted concern the place Hellpod Area Optimization made ammo go above capability.
- Mounted concern the place Stalkers grew to become very seen in fog
- Mines are actually pingable for higher coordination together with your group.
- Receiving good friend requests now offers the participant a pop up.
- Improved readability of prompts and hints displayed within the tutorial and onboarding.
- Complete expertise is now seen within the profession tab.
- Added higher assist for ultrawide displays by fixing the facet ratio of menus to 16:9 and including a setting to regulate the width of the HUD.
- Keybinds certain to numpad will not reset upon restart.
- Mounted inconsistent audio when headphones are plugged into the Twin Sense controller whereas enjoying on PC.
- Taking part in Rock, Paper, Scissors in entrance of the ship not causes participant to fall out into house.
- APW-1 Anti-Materials Rifle and MG-206 Heavy Machine Gun now set off hitmarkers whereas scoped in.
- Secondary weapon not stays within the Ballistic Defend ADS place after utilizing a stim with the Ballistic Defend Backpack geared up.
- “Open Textual content Chat” is now rebindable.
- Explosive weapons akin to R-36 Eruptor, CB-9 Exploding Crossbow. GP-31 Grenade Pistol not pulls gamers inward from the blast.
- Disabled the squad invitations in the course of the tutorial which prompted an overlap within the UI.
- Mounted Main and Secondary weapons overlapping on the character mannequin within the armory.
- Mounted UI parts throughout first boot are reduce off on a 21:9 facet ratio monitor.
- Report and block participant is now seen within the squad menu.
- Lifeless Scavengers now cease screaming for assist if killed whereas calling in reinforcements.
- Mounted Anti Air cannons exhibiting up as “Stratagem Scramblers” at risk warnings.
Recognized Points
Numerous points involving good friend invitations and cross-play
- Good friend Request can’t be accepted when the requesting participant modified their username earlier than the request was accepted.
- Cross-platform good friend invitations may not present up within the Good friend Requests tab.
- Gamers can not unfriend gamers befriended by way of good friend code.
- Gamers can not unblock gamers that weren’t of their Mates checklist beforehand.
- Injury-over-time results might solely apply when dealt by the host. We count on to have this fastened within the subsequent patch.
- Reinforcement might not be accessible for some gamers who be part of a recreation in progress.
- Helldiver could also be unable to face up from crouching when surrounded by enemies.
- Recreation might crash if the host leaves whereas useless and rejoins the identical play session.
- Recreation might crash if the participant modifications the textual content language whereas on a mission.
- Gamers might expertise delays in Medals and Tremendous Credit payouts.
- Enemies that bleed out don’t progress Private Orders and Eradicate missions.
- Scopes on some weapons such because the Anti-Materiel Rifle are barely misaligned.
- Arc weapons typically behave inconsistently and typically misfire.
- Spear’s focusing on is inconsistent, making it exhausting to lock-on to bigger enemies.
- Stratagem beam may connect itself to an enemy however it can deploy to its authentic location.
- Explosions don’t break your limbs (aside from whenever you fly right into a rock).
- Space round Automaton Detector Tower makes blue stratagems such because the Hellbomb bounce and be repelled when attempting to name them down near the tower.
- Planet liberation reaches 100% on the finish of each Defend mission.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.